<html lang="en">
<head>
<meta charset="UTF-8">
<title>自动飞舞的气泡</title>
<style>
div{
width:800px;
height:600px;
background: #ccc;
}
</style>
</head>
<body>
<input type="button" size="50" value="弹出气泡" id="btn" style="width:100px;height:50px">
<div id="dv"></div>
<script>
var button = document.getElementById("btn");
setInterval(function() {
button.click();
},3000);//三秒自动弹出一个气泡
var dv = document.getElementById('dv');
var colors = ['red', 'yellow', 'blue', 'green', 'yellowgreen', 'black','white','cyan','pink','gray','violet','orange'];
document.getElementById('btn').onclick=function(){
var ball = document.createElement('div');
ball.style.cssText="position:absolute;border-radius:50%;box-shadow: 9px 3px 5px #666;";
var wh=Math.floor(Math.random()*50)+30;
ball.style.width=wh+'px';
ball.style.height=wh+'px';
ball.style.backgroundColor=colors[Math.floor(Math.random()*colors.length)];
dv.appendChild(ball);
var top = dv.clientHeight/2 - ball.offsetHeight/2;
var left = dv.clientWidth/2 - ball.offsetWidth/2;
ball.style.left=left+"px";
ball.style.top=top+"px";
var x=Math.floor(Math.random()*10)+1;
var y=Math.floor(Math.random()*10)+1;
setInterval(function(){
left+=x;
top+=y;
if(left < dv.offsetLeft || left > (dv.offsetLeft+dv.offsetWidth-ball.offsetWidth)) {
x = -x;
}
if(top < dv.offsetTop || top > (dv.offsetTop+dv.offsetHeight-ball.offsetHeight-3)) {
y = -y;
}
ball.style.left=left+"px";
ball.style.top=top+"px";
},30)
}
</script>
</body>
</html>
createElement() 方法通过指定名称创建一个元素appendChild() 方法向节点添加最后一个子节点。setInterval() 方法按照指定的周期(以毫秒计)来调用函数或计算表达式。
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